![]() ![]() ![]() Though it can look impossible to get to higher levels of the Vault, there’s always something on the first floor that will help you up. How to get to higher levels of the Zskera Vault Additionally, once you have opened all the doors on the lowest level, the mobs in the central atrium appear to stop respawning - which will make your life easier if you need to leave and return. The Vaults will always include several items which give you movement abilities to help you move from floor to floor and around the ledges outside the rooms - typically there will be at least one on the first floor to give you a start on navigating the Vaults. We recommend starting by opening all of the doors on the first floor. There may also be a chest in the central atrium which requires a specific key to open - but you’ll have to explore to find it. Mini-boss: Eratin the Barber, with adds Toadstool Danner, Irontide Coin Counter, Irontide PillagerĮnvironment: 2 x Buccaneer’s Rope 2 x Gold Pile, Igniter Torch, Azerite Powder Barrel, Breaching Cannon.Mini-boss: Terrorachna, with adds three Vault Weavers.Mini-boss: Vengeful Research, with adds Experimental Trial, Horrible Error, and Inhuman Test SubjectĮnvironment: Obsidian Mixing Table, Flask of Elastic Ooze.Here’s are some examples of what you can find inside the first chamber of the Zskera Vaults: You’ll also find some unique things in the environment, which might help you get around! There will be a mini-boss inside, which varies week to week. So far we’ve seen three different groups of mobs, and it looks like the mini-boss will respawn periodically until you open all the doors at the first floor level. Before you go in, pick up any quests you see outside - there should be at least one each week. Head out to the Forbidden Reach and talk to Pathfinder Jeb to go into the Vault. So clean out your bags, stock up on keys, and let’s explore the Zskera Vaults. Here’s what you need to know about exploring the Zskera Vaults and solving all of the puzzles inside - or at least all of the puzzles we’ve seen so far. The Zskera Vaults can be interesting to explore, but sometimes it can be a little tricky to figure out just how to solve those puzzles. But fortunately, we’ve explored the Vaults took notes. The first time you head into the Vaults, you’ll find the the Onyx Annulet Ring, which you can customize and upgrade with your Primordial Stones and Fragments. Mysterious Chests have a chance to contain a pet or items used for the Mossy Mammoth mount. Any treasure chest not called a cache will most likely contain Dormant Primordial Fragments and some random greys. ![]() Each door requires a key - or another way to get through it, such as a properly-positioned ballista or cannon -requiring a total of 29 keys to get into them all.Īnd you’ll probably want to open them all, because some of the solutions to puzzles are found in other vaults - and there’s plenty of treasure to collect, too. Roughly half the rooms will contain treasure caches, which are thematically linked to the room, and which will give you a Primordial Stone of a family aligned with the chest type - so if you find a vault that’s on fire, expect to find a fiery Primordial Stone inside. So far my fourth floor has been identical each week, and certain rooms have been in the same positions on floors two and three, but the other rooms have all been random. There are four tiers of rooms to unlock, with five rooms on the first floor, and eight on each floor above. Inside the Vaults, you’ll find a central chamber with a few mobs to fight, and then you can start unlocking doors vault doors with Zskera Vault Keys. The Zskera Vaults in the Forbidden Reach are a weekly solo instance full of puzzles and creatures, and every week you’ll find a new, semi-randomized version of Neltharion’s treasure vaults (Az, Ix, Kx, and Ur). ![]()
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